Search by name:
Level 1
- Absorb Elements 1Reaction, [S], Dur:1rnd, Abjuration, Self, Acid*
- Alarm 1min Ritual, [VSM], Dur:8hr, Abjuration, 30ft, Detection
- Animal Friendship 1Action, [VSM], Dur:24hr, Enchantment, 30ft, WIS Save, Charmed
- Beast Bond 1Action, [VSM], Dur:10min {Concentration}, Divination, Touch, Buff*
- Cure Wounds 1Action, [VS], Dur:Inst, Evocation, Touch, Healing
- Detect Magic 1Action Ritual, [VS], Dur:10min {Concentration}, Divination, Self (30ft), Detection
- Detect Poison and Disease 1Action Ritual, [VSM], Dur:10min {Concentration}, Divination, Self (30ft), Detection
- Ensnaring Strike 1Bonus, [V], Dur:1min {Concentration}, Conjuration, Self, STR Save, Piercing
- Fog Cloud 1Action, [VS], Dur:1hr {Concentration}, Conjuration, 120ft (20ft), Control*
- Goodberry 1Action, [VSM], Dur:Inst, Transmutation, Touch, Healing
- Hail of Thorns 1Bonus, [V], Dur:1min {Concentration}, Conjuration, Self, DEX Save, Piercing
- Hunter’s Mark 1Bonus, [V], Dur:1hr {Concentration}, Divination, 90ft, Bludgeoning*
- Jump 1Action, [VSM], Dur:1min, Transmutation, Touch, Movement
- Longstrider 1Action, [VSM], Dur:1hr, Transmutation, Touch, Buff*
- Snare 1min, [VSM], Dur:8hr, Abjuration, Touch, DEX Save, Restrained
- Speak with Animals 1Action Ritual, [VS], Dur:10min, Divination, Self, Communication*
- Zephyr Strike 1Bonus, [V], Dur:1min {Concentration}, Transmutation, Self, Force
- Animal Messenger 1Action Ritual, [VSM], Dur:24hr, Enchantment, 30ft, Communication*
- Barkskin 1Action, [VSM], Dur:1hr {Concentration}, Transmutation, Touch, Buff*
- Beast Sense 1Action Ritual, [S], Dur:1hr {Concentration}, Divination, Touch, Detection
- Cordon Of Arrows 1Action, [VSM], Dur:8hr, Transmutation, 5ft, DEX Save, Piercing
- Darkvision 1Action, [VSM], Dur:8hr, Transmutation, Touch, Buff
- Find Traps 1Action, [VS], Dur:Inst, Divination, 120ft, Detection
- Healing Spirit 1Bonus, [VS], Dur:1min {Concentration}, Conjuration, 60ft (5ft), Healing
- Lesser Restoration 1Action, [VS], Dur:Inst, Abjuration, Touch, Healing
- Locate Animals or Plants 1Action Ritual, [VSM], Dur:Inst, Divination, Self, Detection
- Locate Object 1Action, [VSM], Dur:10min {Concentration}, Divination, Self, Detection
- Pass Without Trace 1Action, [VSM], Dur:1hr {Concentration}, Abjuration, Self, Buff*
- Protection from Poison 1Action, [VS], Dur:1hr, Abjuration, Touch, Buff*
- Silence 1Action Ritual, [VS], Dur:10min {Concentration}, Illusion, 120ft (20ft), Control
- Spike Growth 1Action, [VSM], Dur:10min {Concentration}, Transmutation, 150ft (20ft), Control*
- Conjure Animals 1Action, [VS], Dur:1hr {Concentration}, Conjuration, 60ft, Summoning
- Conjure Barrage 1Action, [VSM], Dur:Inst, Conjuration, Self (60ft), DEX Save, Additional
- Daylight 1Action, [VS], Dur:1hr, Evocation, 60ft (60ft), Control
- Flame Arrows 1Action, [VS], Dur:1hr {Concentration}, Transmutation, Touch, Fire
- Lightning Arrow 1Bonus, [VS], Dur:1min {Concentration}, Transmutation, Self, DEX Save, Lightning*
- Nondetection 1Action, [VSM], Dur:8hr, Abjuration, Touch, Deception
- Plant Growth 1Action or 8hr, [VS], Dur:Inst, Transmutation, 150ft, Control
- Protection from Energy 1Action, [VS], Dur:1min {Concentration}, Abjuration, Touch, Buff*
- Speak with Plants 1Action, [VS], Dur:10min, Transmutation, Self, Communication*
- Water Breathing 1Action Ritual, [VSM], Dur:24hr, Transmutation, 30ft, Buff
- Water Walk 1Action Ritual, [VSM], Dur:1hr, Transmutation, 30ft, Movement
- Wind Wall 1Action, [VSM], Dur:1min {Concentration}, Evocation, 120ft, STR Save, Bludgeoning
- Conjure Woodland Beings 1Action, [VSM], Dur:1hr {Concentration}, Conjuration, 60ft, Summoning
- Freedom of Movement 1Action, [VSM], Dur:1hr, Abjuration, Touch, Buff*
- Grasping Vine 1Bonus, [VS], Dur:1min {Concentration}, Conjuration, 30ft, DEX Save, Control
- Guardian of Nature 1Bonus, [V], Dur:1min {Concentration}, Transmutation, Self, Buff*
- Locate Creature 1Action, [VSM], Dur:1hr {Concentration}, Divination, Self, Detection
- Stoneskin 1Action, [VSM], Dur:1hr {Concentration}, Abjuration, Touch, Buff
- Commune with Nature 1min Ritual, [VS], Dur:Inst, Divination, Self, Environment*
- Conjure Volley 1Action, [VSM], Dur:Inst, Conjuration, 150ft (40ft*), DEX Save, Additional
- Steel Wind Strike 1Action, [SM], Dur:Inst, Conjuration, 30ft, Melee, Force
- Swift Quiver 1Bonus, [VSM], Dur:1min {Concentration}, Transmutation, Touch, Buff
- Tree Stride 1Action, [VS], Dur:1min {Concentration}, Conjuration, Self, Movement*
- Wrath of Nature 1Action, [VS], Dur:1min {Concentration}, Evocation, 120ft (60ft), DEX Save, Slashing*